A simple character planner for Mordheim: City of the Damned - using ParaMOD
You can find the latest version for the latest ParaMOD release at https://quist4mordheim.github.io/
Original design by Nithon; full vanilla site by Mr Pyro at http://pyrospace.co.uk/mordheim
The planner used in the previous tournament(currently ParaMOD 1.22) can be found at https://cmr.home.xs4all.nl/mordheim/ - note however that this site can disappear at any time the moment xs4all stops hosting home sites.
Site copy by Quist - if you have a claim or otherwise want to contact me, please do so on the Discord Tournaments of Mordheim server
Select a profile and plan your rank 10 character.
This is still work in progress.
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To Rogue Factor for an amazing game.
To the Gentlemen of Mordheim, OCC and RUBBL for great PVP experiences.
To Greybush for the unit summary guide.
To Stymie for the game mechanics guide.
To the guy who made that google docs spreadsheet. You are a hero :)
Everyone helping out with testing and reporting errors
To Nithon for building the original version of this page and making it easy to extend
To miniaaar for digging through patch notes for skill changes
To Greybush, Purest Warrior, Don Carlos and Karond for unit/weapon stats
To anybody who's reported a bug for helping to improve the tool for everyone
To Mr Pyro for his awesome site that kept the game alive, and players sane, for many years! Also thanks to Paranoia, Steiner, dv, Tin, Kittenpaw and all the other modders for giving the game a 2nd life. And to Lord Ramon for pointing out some painful typos.
Contact me on Discord
(2022-08-08) V2.6.2: Fixed Hold Ground cost and Sinful Speech icon.
(2022-06-02) V2.6.1: Update for ParaMOD 1.22: updated descriptions of Fear, Terror and Veteran.
(2022-04-17) V2.6.0: Update for ParaMOD 1.21.
Fix Critical hit chance from mutations that scale with armbands were not applied.
(2021-11-27) V2.5.2: Fixed some of the 1.19 minipatch updates that were missing.
(2021-10-18) V2.5.1: Minor update, add empty hand and 6 base Accuracy to Matriarch, plus some text updates.
(2021-09-12) V2.5.0: Update for ParaMOD 1.19, various fixes on updates from 1.18.
(2021-08-21) V2.4.0: Update for ParaMOD 1.18.
(2021-07-27) V2.3.0: Update for ParaMOD 1.17.
(2021-06-05) V2.2.4: Minor update, fix Nerve Shot and typo in Combat Savvy.
(2021-02-21) V2.2.3: Minor update, fixes for e.g. Sniper Shot, Ready Stance, Flawless Positioning.
(2021-02-07) V2.2.2: Minor update, fixes for e.g. Sixth Sense, Frenzy, Ripper, Ghouls with shields.
(2021-01-27) V2.2.1: Minor update, fixes for e.g. Order and Defensive Stance.
(2021-01-20) V2.2: Up to date with changes from Paramod 1.16.
(2021-01-19) V2.1.1: Minor update, fix missing Perks for Darksoul and Flagellant.
(2021-01-09) V2.1: Updated spells. Injuries are still vanilla and hidden for now. To Do: update Injuries, and hopefully implement Runes some day.
(2020-12-30) V2.0: Replace all skills and numbers with those from Paramod 1.15.
(2016-11-08) V1.10: Up to date with changes from Patch 10.
(2016-10-25) V1.9: Up to date with changes from Patch 9 and added Undead faction, plus some bug fixes and improvements around mutations
(2016-07-16) V1.8: Up to date with all changes from Patch 8.
(2016-06-18) V1.7: Up to date with all changes from Patch 7, including stats/skills for Witch Hunters. Also, shiny icons!
(2016-06-04) V1.6: Added Perks to the unit description, which also fixes some issues with Large units having wrong Resistance values. Some minor bugfixes as well
(2016-05-21) V1.5: an import of the original builder from Nithon, plus: